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SPEE3DCraft metal manufacturing simulator released April 16

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SPEE3D will release SPEE3DCraft , the first end-to-end metal manufacturing simulator, this April. SPEE3DCraft is designed to provide craftsmen and 3D printing enthusiasts with an intuitive virtual experience of real-life metal 3D printing methods using the same tools and equipment developed by SPEE3D.

SPEE3D’s new simulator folds into its mission, which is to create metal parts quickly and reliably. Simulating production allows the company and its customers to adopt the technology with less fuss: trial-and-error is greatly reduced when operators can simulate mistakes.

SPEE3DCraft was built by an in-house team and reviewed by additive manufacturing (AM) experts to provide users with the most authentic AM experience possible. In this multi-level simulator, individuals interact with the same real-world SPEE3D technology and machinery to design, print, post-process and supply metal parts.

SPEE3D CTO and Co-Founder Steven Camilleri said that: “It looks like a game. It has level environments. A time challenge. But at the same time, it’s not really a game because this simulator shows what metal 3D printing actually involves. We are hoping this simulator will provide people a helpful insight into SPEE3D’s processes, how they can use it to benefit themselves and their own industry”.

Over several months, game developers incorporated the process of SPEE3D’s high speed metal 3D printing technology into a working virtual application. Several environments in the simulator involve actual locations where SPEE3D’s technology has been used and proven to work, such as the Australian outback.

SPEE3DCraft’s official trailer will be released shortly before the simulator’s launch. SPEE3DCraft is planned for release April the 16th 2021.

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Adam Strömbergsson

Adam is a legal researcher and writer with a background in law and literature. Born in Montreal, Canada, he has spent the last decade in Ottawa, Canada, where he has worked in legislative affairs, law, and academia. Adam specializes in his pursuits, most recently in additive manufacturing. He is particularly interested in the coming international and national regulation of additive manufacturing. His past projects include a history of his alma mater, the University of Ottawa. He has also specialized in equity law and its relationship to judicial review. Adam’s current interest in additive manufacturing pairs with his knowledge of historical developments in higher education, copyright and intellectual property protections.

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